A hitbox check is when you deliberately test the collision detection in a game to figure out exactly where and how a character or object registers damage — poking at the edges of an attack's range to figure out whether the game's visual representation actually matches the damage zone. In competitive gaming communities it's a standard part of understanding any new character or patch, since hitboxes can be notoriously inconsistent with what they look like on screen. A hitbox check can be done in training mode, by frame-by-frame analysis of footage, or through community testing that gets shared in patch notes threads.
Did a hitbox check on the new patch and apparently the sword swing reaches about half a character-width further than it looks.
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