(fiction, history) In fictional or historical writings about chivalric romances: a quest embarked upon by a knight or other person which is not the main quest.
Completion of a sidequest often results in the acquisition of money or items that are otherwise unavailable, or unlocks another sidequest.
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(video games) A quest given to a player which has no direct bearing on the outcome of the main campaign or story of a video game, but often provides additional rewards.
The following items are either the objects of a quest or vital components of an optional sidequest.
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Gaming slang across genres — from OP, nerf, and buff to carry, clutch, jungle, and wombo combo. The lingo of esports, streamers, and ranked lobbies everywhere.
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