Being hitbox pilled means you've gone deep enough into a game's technical data that you now see every interaction through the lens of collision detection — you can no longer watch a fight clip without internally analyzing whether the hit should have connected based on the actual invisible box, not the animation. Hitbox pilled players are the ones spending hours in training mode with visual hitbox overlays on, contributing to community wikis, and being annoyed when developers describe moves by how they look rather than by their actual data. Once you're hitbox pilled you can't go back to just vibing with the game.
He's completely hitbox pilled — watched the trailer and immediately started complaining about the grab range before the game even launched.
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